Particle Emitter Project - OpenGL ES2 + ARC

We've created a sample project you can use to see a pure OpenGL ES 2.0 implementation of a particle system that can be configured using Particle Designer.

This project provides the basic elements needed to create an OpenGL ES 2.0 context and then load and run a particle system configured inside Particle Designer. No 3rd party frameworks are required so this code can easily be built into your own project.

Latest code can be found on GitHub

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